جستجو در انجمن

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نوع محتوا


انجمن ها

  • اخبار و اطلاعیه ها
    • قوانین و ضوابط
    • اخبار سایت و انجمن
    • آموزش های سایت و انجمن
    • پیشنهادات و انتقادات
  • بازی های آنلاین
    • کانتر استرایک 1.6
    • کانتر استرایک گلوبال آفنسیو
    • راست اکسپریمنتال
    • ورد آو وارکرافت 3.3.5
    • ورد آو وارکرافت 5.4.8
    • جنرال
  • موضوعات عمومی
    • گفت و گوی آزاد

1 نتیجه پیدا شد

  1. آپدیت Friday - 2016 14 October (پنج شنبه 22 مهر 1395) : حجم آپدیت : 186 مگابایت متن اصلی آپدیت به زبان انگلیسی : [MAPS] – A revised version of de_inferno is available in the Reserves Map group. Thanks to the CS:GO community for their continuing feedback. [GAMEPLAY] – Added a 0.4 second cooldown to the crouch button to reduce the visual noise from spamming crouch in the air. — This is tunable via the convar sv_timebetweenducks. – Fixed a case where a player’s crouch state did not match the state of the +duck key. The most noticeable case was when taking over a bot that was crouching. – Adjusted bomb plant animation when planting the bomb while already crouched. – Fixed a bug where molotovs/incendiary grenades did not generate flames when they exploded on the corner of a ledge. – Reduced viewmodel rotational effect when pointing a weapon at near-vertical angles [Xbox Game DVR] – Added a performance recommendation for Windows 10 users explaining how to disable Game DVR if it is enabled. [UI] – Sniper scopes are much more responsive to your actual accuracy; the blur is driven by your current inaccuracy. — NOTE: There are no gameplay behavior changes in scoped accuracy; actual accuracy and timing are unaffected. The display now more-correctly represents your current inaccuracy. – Crosshair blur fidelity improved. – New console variable cl_crosshair_sniper_show_normal_inaccuracy (default 0) includes standing inaccuracy and spread in your sniper crosshair blur. [MISC] – Gameplay convars for community servers & workshop maps: — weapon_air_spread_scale (default 1): Games that focus on air combat can set this to a lower value to improve weapon accuracy for players in the air. — sv_enablebunnyhopping (default 0): Disables the air-velocity clamping to 110% of maximum running speed. — sv_autobunnyhopping (default 0): Holding +jump causes players to automatically re-jump at the exact landing tick. – Added cl_drawhud_force_radar to render radar with cl_draw_only_deathnotices. – Doors are always networked to prevent peeks with high lag revealing players behind the door. Hide تغییرات : مهمترین تغییر اضافه شدن مپ جدید Inferno در قسمت Match Making است .